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960x720 aspect ratio
960x720 aspect ratio




960x720 aspect ratio

  • we need to keep the 4:3 ratio for consoles.
  • This post is for Overlays but for perfect overlays, a screen ratio must be all of your posts give such a headache lol But at least we move forward On hi resolution, 1280x1024 or 1920x1080, we can use non-integer scale, 99% of people never seen the non-integer pixels.Īll these "equations" gives a headache ? Sure. This is (for me) the "perfect way" to display a NeoGeo (or other 4/3) game on a 5/4 LCD monitor.įor those who say, the honrizontal scale is not an integer scale, i answer :

    960x720 aspect ratio

    On a fullHD (with Perfect Pixels) the screen with Integer Scal must be : The real aspect ratio of a game is 4/3 in fullscreen. Resolution is 240 (vertical) but only 224 pixels are displayed. (LCD pixels aren't exactly square, lets forget that). (PP or Pixel Pefect can be used only with square pixel). There is a lot resolution and lot of game console, so we must only try to respect 4/3 format on your monitor.įor best image quality, we must use Integer Scale. SMS use only 256x192 but the resolution is 256x240.

    960x720 aspect ratio

    On your link, you can see all consoles use 240 pixels (vertical) but not all viewport is used. In other words, any console meant to be played would have the same fullscreen viewport ?īut is you activate Integer Scale, the size would be : 1280x960 The core scales the game to 1440x1080 on a 1080p screen.






    960x720 aspect ratio